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    • RE: Steam Streaming

      I’ve just had an awesome idea which will probably never work but it would be pretty amazing if you could Steam Stream to a Chromecast.

      posted in Gaming
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    • Steam Streaming

      When I signed into steam today I noticed that they have released their streaming service which was announced when they announced their Steam Machines.

      From what I have read it seems to be a local “OnLive” service, or In-Home Streaming.

      Video and audio are streamed from your main gaming PC to any other device that is running steam, this could be an old slow laptop or a home theatre PC. You can also remotely install, launch and play games as if you were sitting at your main gaming PC. Keyboard, mouse and controller input is sent back to your remote PC.

      All this is supposed to happen in milliseconds but that would all depend on your home network.

      I can’t imagine this sort of set up working well with competitive gaming but it may work extremely well with casual gamers. I know i would like to be able to get comfortable on my bed and play games but everything is on my gaming pc which means I have to sit at my PC to play. Hopefully with Steam In-Home streaming I won’t have to.

      WITH IN-HOME STREAMING YOU CAN…
      Play your Windows games on devices running other operating systems
      Currently Mac OS X, Linux, and SteamOS, with support for more systems coming soon.

      Play your demanding games on lower-end systems
      System requirements dictate the rig you’ll need to run your game, but with In-Home Streaming they won’t limit where you can play.

      Kick back with your laptop or home theater PC
      Your Steam games are now available throughout your home when you stream them from your PC to your computer, netbook, laptop, or HTPC.

      Seamlessly pick up where you left off
      Looking for a change of scenery? Steam knows whether your game is already running. Move to another device and start streaming your game right as you left it on your PC.

      Download once, play anywhere
      No need to wait for your game to download again when it’s already installed on one of your home computers.

      To start streaming you need to do the following:

      • Log into Steam on your Windows PC
      • Log into Steam on another computer in the same network
      • Visit your Steam library to start streaming between them.

      For more information: http://store.steampowered.com/streaming

      posted in Gaming
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    • RE: Google Nest parody

      I would try and watch it all but the sound coming from one side of my headset is annoying as hell.

      posted in The lounge
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    • RE: What's your speed?

      So, Virgin Media sucks for upload :(

      posted in General Computing
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    • RE: What's your speed?

      @Almost Pretty jelly of that upload speed.

      posted in General Computing
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    • What's your speed?

      Another topic that is usually pretty popular on tech forums.
      Show us the speed of your current internet connect!

      I’ll start:

      posted in General Computing
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    • RE: What do with a spare computer?

      If only i had all the other parts to create a robot.

      posted in General Computing
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    • What do with a spare computer?

      I have a spare computer that is not currently being used. I would like to put it to use but i’m not sure what to do with it. I am having the same issue with my Raspberry Pi too, it’s just sitting there doing nothing.
      Does anyone have any suggestions on what I can use either of them for?

      posted in General Computing
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    • RE: Water cooling loop

      Well i drained it. With some effort, paper towels and some tilting.
      All I need now is another heat sync and i’ll have another computer.

      I was thinking about setting up a server but not sure what for. Maybe a few game servers, minecraft maybe?
      I can’t really let this i7 go to waste.

      posted in General Computing
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    • RE: Android Wear

      Would this be the same OS that’s on glass or is that completely different?

      I’m guessing they would all integrate with each other. I could see the touch screen on the watch being used to control menus and stuff on the glass. That would be pretty useful.
      Does anyone actually have one yet or is it something you want.

      posted in General Computing
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    • RE: Nintendo Tribute

      The Pixel style ones dont fit in imo.

      posted in Gaming
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    • Water cooling loop

      Anyone know how i drain one?

      posted in General Computing
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    • RE: Polls

      @Schamper I don’t get that though, I have not changed anything with the .tpl files, its all css/less and based off the vanilla theme so anything off that should be updated here.

      Sorted that out now i think

      posted in Development and Coding
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    • RE: Polls

      I have updated to the latest stable. Do we need to go higher for comparability?

      Looks like it works now!

      posted in Development and Coding
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    • RE: Pole

      @SaNiTYs_EnD just for @Sly

      posted in Development and Coding
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    • RE: Polls

      Just to log some issues.

      • I cannot vote
      • Poll question is not displayed
      posted in Development and Coding
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    • Pole
      posted in Development and Coding
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    • Polls

      From our almighty @Schamper !

      Some errors when posting a poll

      error: Config is not defined
      ReferenceError: Config is not defined
      at Object.Tools.parse (/home/bitbangers/public_html/NodeBB/node_modules/nodebb-plugin-poll/lib/hooks.js:27:18)
      at Object.Hooks.filter.postSave (/home/bitbangers/public_html/NodeBB/node_modules/nodebb-plugin-poll/lib/hooks.js:83:25)
      at /home/bitbangers/public_html/NodeBB/src/plugins.js:315:36
      at /home/bitbangers/public_html/NodeBB/node_modules/async/lib/async.js:249:13
      at iterate (/home/bitbangers/public_html/NodeBB/node_modules/async/lib/async.js:134:13)
      at Object.async.eachSeries (/home/bitbangers/public_html/NodeBB/node_modules/async/lib/async.js:150:9)
      at Object.async.reduce (/home/bitbangers/public_html/NodeBB/node_modules/async/lib/async.js:248:15)
      at Object.Plugins.fireHook (/home/bitbangers/public_html/NodeBB/src/plugins.js:312:12)
      at async.waterfall.postTools.parse.postData.content (/home/bitbangers/public_html/NodeBB/src/posts.js:62:13)
      at fn (/home/bitbangers/public_html/NodeBB/node_modules/async/lib/async.js:582:34)
      

      test

      posted in Development and Coding
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    • RE: Atom.io

      @Almost I thought there was some controversy over how “open source” it was. Wasn’t the core closed but everything else open?

      posted in General Computing
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    • Atom.io

      It looks like we are missing the thread that @Almost created previously.

      Atom is going open source, which i thought it was before?

      Today, we’re excited to announce that we are open-sourcing Atom under the MIT License. We see Atom as a perfect complement to GitHub’s primary mission of building better software by working together. Atom is a long-term investment, and GitHub will continue to support its development with a dedicated team going forward. But we also know that we can’t achieve our vision for Atom alone. As Emacs and Vim have demonstrated over the past three decades, if you want to build a thriving, long-lasting community around a text editor, it has to be open source.

      What’s included?

      Much of Atom’s functionality is provided by packages, and every Atom package has been open source since the day we launched the beta. Today, we’re open sourcing the rest of Atom, which includes the core application, Atom’s package manager, and Atom’s Chromium-based desktop application framework, Atom Shell.

      Atom Core

      Atom’s core contains the parts of the application that aren’t provided by packages. This includes the build system, Atom’s global environment, the workspace and panes, and the text editor component. Over time, we’ve extracted functionality from Atom into libraries that can be used independently, and we expect that process to continue.

      Atom Package Manager

      Atom’s package manager, apm, is a client library and command line utility that facilitates publishing and installing Atom packages. apm is currently powered by atom.io, but we plan on standardizing the backend APIs so that eventually you can host your own registry.

      Atom Shell

      Finally, we’re just as excited to be open-sourcing Atom Shell as we are about Atom itself. Over its 2.5 years of development, Atom has been something of a hermit crab, beginning its life in a Cocoa WebView, then migrating to the Chromium Embedded Framework, and finally making its permanent home inside Atom Shell. We experimented briefly with Node-Webkit, but decided instead to hire @zcbenz to build the exact framework we were imagining.

      We’ve taken great care to integrate Chromium and Node in a clean, maintainable way, including sponsoring the addition of multi-context support in Node. We also created brightray and libchromiumcontent, which make it easier to embed Chromium into native applications as a shared library.

      Into the future!

      There’s still a ton to do before Atom is ready for version 1.0. In the next few months, we’ll be focusing on improving performance, releasing on Linux and Windows, and stabilizing APIs. We think being open source will help us get there faster, and more importantly, source access will give you the transparency and control you’ve told us you expect from your tools.

      We’d like to thank everyone who has participated in the Atom beta so far. Your feedback, packages, and pull requests have been invaluable. We wouldn’t be building a text editor if we didn’t plan on using it for the rest of our lives, and we’re excited to take this critical step toward making that a reality.

      http://blog.atom.io/2014/05/06/atom-is-now-open-source.html

      We may have a Linux and Windows port very soon. I may be tempted to give it ago if there is one soon.
      Does this mean there is no more beta invites?

      posted in General Computing
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